Geometry Dash is a fast-paced rhythm-based platformer game developed by Robert Topala and released by his company RobTop Games. First launched in 2013, the game has grown into a highly popular franchise with several spin-offs, including Geometry Dash Meltdown, Geometry Dash World, and Geometry Dash SubZero.
In Geometry Dash, players control a geometric icon (like a square) that automatically moves forward. The goal is to jump, fly, and flip through levels full of spikes, gaps, and obstacles — all synchronized to energetic electronic music. A single mistake sends the player back to the start of the level, requiring precise timing and memorization.
Rhythm-Based Levels: Each level is tied to music, which helps you time your movements.
Customization: Unlock icons and colors to personalize your character.
Level Editor: Players can create and share their own levels — a key feature that has grown a massive community of creators.
Extreme Challenge: Later Geometry Dash SubZero levels and user-generated content can be incredibly difficult, forming a competitive skill scene.
Addictive Difficulty: Like other tough games (e.g., Super Meat Boy), players love the "just one more try" loop.
Community: Thousands of custom levels, challenges, and creators make the game feel endless.
Minimal Controls: The simple one-touch gameplay makes it accessible on mobile, yet deep enough to master.
Android
iOS
Windows (Steam)
Geometry Dash Meltdown: A free version with exclusive levels and new music.
Geometry Dash SubZero: A holiday-themed mini-version with some of the most visually intense levels.
Geometry Dash World: Adds short levels and daily quests.